Introducing realtime photorealism with Megascans in UE4.
I’m re-posting this old but very useful tutorial about taking advantage of multi core Cpu’s on After Effects
This tutorial covers threading and how an understanding of single and multi-threaded effects can help us render more efficiently inside of After Effects.
This Tutorial describes how the following image was made. Here you can find the complete scene with and without materials, includes the Bread Scan! https://delivery.shopifyapps.com/-/5018a03e76975167/ee2f5820227c7c5a